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Green Hill Zone progress

Inviato: gio 1 set 2016, 18:31
da Iko-kun
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This thread is a showcase for the progresses of my track:

Immagine

Farce fields!
Water, waterfalls, springs and even spikes, all of them have a set of farce filelds that make them more interactive.
I used many of them, for example, the spikes have 3 overlapping farce fields in 3 different directions that block the car until it's repositioned.

Though, I have a bad news, and it's that the track will probably not have the splash effect and the underwater blue effect, simply because the water boxes objects can't be rotated and if placed close to a wall, it will cause that wall to move (visually) and it's a bad effect.
I prefer having less effects rather than having more broken effects.

Todo list:

-water particles (probably, not sure)

-track zones, AI line and Pos nodes, inverted too.

-triggers (directions), triggers (car reposition)

-camera nodes, inverted too

-environmental sounds (probably, not sure)

There is still some work to do, it's September already and I will be very busy in short, I fear that the release will be delayed a bit again, though, it won't be for years like the last time; I hope to release the track as fast as possible but in the worst case, I think that the track will still be avaliable within this winter.

Thank you for the interest and for the patience, sorry for the huge delays, I'm desperate.

Re: Green Hill Zone progress

Inviato: mer 14 set 2016, 12:59
da FBV-86
Kudos to you Iko-kun, I can't be helped but beign amazed everytime you post some updates about this track!
That last pic looks like the job of someone is paid for its work, and that's quite saying something!

Keep it up :D

Re: Green Hill Zone progress

Inviato: mer 14 set 2016, 17:13
da TheFactor82
FBV-86 ha scritto:Kudos to you Iko-kun, I can't be helped but beign amazed everytime you post some updates about this track!
That last pic looks like the job of someone is paid for its work, and that's quite saying something!

Keep it up :D
Quoting every single little words.

Re: Green Hill Zone progress

Inviato: mer 28 set 2016, 14:09
da Drakan
Fantastic track! really nice iko-kun.
Waiting for it :mrgreen: :mrgreen:

Re: Green Hill Zone progress

Inviato: sab 7 gen 2017, 17:57
da Iko-kun
This project is still going on... I was done with the graphics, then I thought, why not putting some custom objects?
This will slow down the project a bit, but it's totally worth, I have some nice ideas planned for this track.

Immagine


This picture shows particles in the waterfall, orange light in the cave, and the big ring object (it spins!).
I'm also placing some regular rings on the track, they aren't just for aesthetics, they make some sections easier, because they work as a reference and tell the player the correct direction.

I placed some "square shadow" on the track too.

Re: Green Hill Zone progress

Inviato: sab 7 gen 2017, 20:27
da Gigi
It's very awesome :confuso: :sbav:

Re: Green Hill Zone progress

Inviato: dom 8 gen 2017, 16:01
da TheFactor82
It's gonna ne legen...


Wait for it...







DARY!

(cit. Barney Stinson)

Re: Green Hill Zone progress

Inviato: lun 9 gen 2017, 15:48
da Kratos
it's amazing, iko, you MUST complete and release this track as soon as possible, we're all waiting for this! :appl: